Hi Everyone. I`d like to share the `making of` for my project ECh_Loft. This scene was created for Evermotion Challenge 2015 Whola Lotta Loft!
Egor Goray on Facebook.
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As main reference I choose images from this design.Also I decided to use sea cargo container in my loft.

Main work was to model fixtures, container, ventilation system, some accent details and create foliage.

Furniture was partly used from 3dsky.org, but mostly modeled by myself. For wood and concrete bulks I have used ZBrush to create damage effects.
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These are simple CAD models and need to be remodeled for proper geometry, but they are very good as base for modeling.
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My vent model bases of Sketchup model.
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My vent model bases of Sketchup model.
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Some old school modeling.
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For foliage I have used multiscatters with variety of plants.
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Foliage.
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Main scene materials.
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Main scene materials.
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Main scene materials.
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Main scene materials.
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Main scene materials.
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For floor I have used combination of Bercon Tile and Multitexture which gives nice wood board variation

Rendering was done in Vray. For lighting I`ve used Sun+sky model and PhysicalCamera. Sun and Sky settings.
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Camera settings.
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Rendering settings.
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Raw render.
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Passes.
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Final render.
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Final render.
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Final render.
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Final render.
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Final render.
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Final render.
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Final render. To add some life to scene – I`ve used AXYS HD people (use diffuse filter to make them look more real).
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Final render. I hope you will find this "making of" useful.
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