Feature films
- Avengers: Age of Ultron (Trixter): 00:03 compositing and prep, creation of motion graphics for the holograms.
- Pixels (Trixter): 00:28 compositing of CG elements and comp look dev of Mario character.
- The Expendables 3 (Worldwide FX): 00:36 deep compositing of 3D elements, set extension, tracking, keying and cleanup;look dev for the heat/night visor and hud; tracking and compositing of 2D and 3D elements; face replacement using 3D model with projected animated textures.
- Everest (Important Looking Pirates): 00:49 deep compositing of real characters in the snow storm and set extensions creating matte paintings.
- After Earth (Pixomondo): 00:55 sequence compositing and keying of foreground and background people, gizmo creation (to create custom zdepth and shadows passess of people projected on cards, using the default Nuke scanline render)
- Only Lovers Left Alive (Pixomondo): 01:01 dead man replace through 1300 frames using projection tecniques and 3D tracking; sequence compositing with screen replacements in various devices.
- One Thousand And One Nights (Toboga): 01:07 sequences compositing, set extension, tracking, keying and cleanup.
- TV Series
- Constantine (Important Looking Pirates) 01:10 smoke compositing and tracking from 2D elements, CG heads integration; bugs and swarm compositing and integration adding warping and shadows on the skin.
- Lorenzo negli Stadi: Introduction (iMasterArt): 01:26 VFX supervisor from the bidding to the final product, coordinating a team of artists. Compositing look dev and 3D modeling and animation.
- Commercials
- Vision Express (Fieldtrip): 01:36 opening shot compositing, look development, modelling and camera animation, created using multiple footages projected on geometry.
- Bet365 (Absolute Post): 01:42 backgrounds compositing and hologram head look development and animation through 3D and 2D processes.
- Direct Line (Fieldtrip): 01:49 sequences compositing through tracking, cleanup and CG integration; headphones modeling, texturing, rendering and compositing; inside chimeny look development.
- Check24 (Trixter): 02:02 compositing and keying of multiple footages made with motion controls.
- Mercedes Benz Assist (Pixomondo): 02:07 2D and 3D supervision, modeling, shading and compositing.
- BMW 5 Series (Pixomondo): 02:14 camera animations and cars rig, to use in the pipeline for automated render of all the configurations of the cars.
- The Land of Plenti (Fieldtrip): 02:24 tracking and compositing various footages shot with motion control in slow motion, with the addition of 3D elements.
- Gillette FC (Rumblefish): 02:30 compositing, set extension, keying, rotoscoping, tracking and cleanup; modeling, texturing, shading and rig of various stadium elements.
- Signal (Toboga): 02:38 rotoscoping and keying.
- Go Ahead (Fieldtrip): 02:41 packaging replacement using 2D techniques.
- Smyths (Unit Media): 02:43 compositing, tracking, wire removal/cleanup and sky replacements.
- Mr Green (Smoke & Mirrors): 02:50 tracking and cleanup setup for the footages done with motion control.
- Bubbles (Virtual Reality & Multi Media Park): 02:53 lead 2D and 3D artist, dynamics and compositing.
- Canary Warf (Escape Studios): 02:58 foreground modeling, texturing, shading and lighting using Atomkraft, Mari and Nuke; background done with camera projections; compositing and grading.
Music Video:
- Something Really Bad (Partizan): 03:01 compositing of the elements that were projected on set. On set VFX assistance and advisor; compositor in the post production process.
- Around (PoliMi): 03:11 motion graphics animations setup and opening scene look dev.
Nuke, Maya, After Effects, Mudbox, MatchMover, PFTrack, Mari, Atomkraft, Photoshop, UVLayout, Mocha, Premiere Pro
Music: Rocket From The Crypt - Bring Us Bullets
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