We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you.
The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal.
Privacy Protection Policy
Autodesk Memento is an end-to-end solution for converting any captured reality input (photos or scans) into high definition 3D meshes.
After capturing, 3D meshes can be cleaned up, fixed, and optimized for the Web, mobile or 3D printing / fabbing. Try Memento at https://memento.autodesk.com
New features:
3D printing prep for huge mesh models – slices are generated that can be sent directly to the printers and thus be able to print native resolution Memento models without the need to reduce the size of the models
New 3D print environment for printing on Autodesk Ember at high res (down to 10 micron per layer) with hollow and lattice-fill function.
New coordinate points feature to set scale/coordinate system (for interoperability with ReCap, for making comparison between two states of a model easier)
New boundary/edge-loop selection tool for smart one-click selection of holes or edges
Smart crop and texture option re-enabled in the Advanced tools of the Create from 3D panel
Improved extrude & fill tool
Widgets for most mesh operations, they are now easier to use
Preview for turntable video export for predictable and controllable outcome
Splitting the screen in 2 or 4 view windows
New fast texture re-baking for large models and with new “max resolution” option. Now supports export of normal maps for Obj export.
New tool panel options for changing color scheme of the UI for those who work in dark schemes and few more options
Working in CG and archviz often means balancing creative intent with production realities. Human presence can support scale, context, and clarity, but it also adds another layer of decisions. Ready-made 3D character assets help keep visual focus where it belongs without expanding the project scope beyond its real needs
In professional visualization, buildings are more than background elements. They define context, scale, and clarity for industrial and commercial projects. Well-prepared 3D building models help viewers read a scene instantly and understand its purpose without relying on technical descriptions or supporting text
The production pipeline in CG and visualization is built on a sequence of clear decisions. Each stage depends on how information is defined, shared, and preserved. 3D models serve as digital assets that translate abstract ideas into structured visual data and consistently carry them through to the final render
In professional CG and architectural visualization, efficiency depends on structured decision-making and reliable resources. Using grouped 3D assets allows us to focus on scene logic, composition, and project consistency instead of repetitive asset preparation and library management.
3D furniture models support structured, predictable interior design workflows in professional archviz. In projects where deadlines, coordination, and visual consistency matter, ready-to-use assets reduce friction and enable teams to focus on spatial decisions rather than repetitive preparation.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
COMMENTS