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Maya and 3ds Max Entertainment Creation Suite 2014

2013-09-25 08:56 article  > All

New features and cross product workflows.

Learn how new retopology and scene assembly capabilities in Maya 2014 combined with the new MotionBuilder 2014 character animation and Mudbox 2014 retopology and polygon reduction capabilities can form a more efficient, collaborative and creative production workflow perfect for film, television and game artists.
 
 
 
Learn how to solve complex production challenges in different ways with the 3ds Max Entertainment Creation Suite 2014 through its new and existing capabilities that include animation retargeting, stereo camera, point cloud, perspective match, mParticles, Pflow and CAT toolsets. In addition, see how FBX Review, 123D Creature, 123D Catch, and the Animation Store in conjunction with the Suite can help form a more efficient, collaborative and creative production workflow.​
 
 
Source: Autodesk Editor: Michal Franczak
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