Top image: Evermotion Archinteriors vol. 48 for Blender.
The fourth major release in 2020 is here to further improve the user experience, adding powerful new booleans, better cloth sculpting with support for collisions, volume objects modifiers, improved animation tools and so much more.
New features:
- Introducing collision support for the sculpt cloth brush and filter.
- Speed up your workflow with quick gestures!
- The new Sculpt Trim tool lets you cut and even add geometry using box or lasso gestures.
- Boundary Brush - This brush includes a set of deformation modes designed to control the shape of the mesh boundaries.
- Pose cloth - The new Simulation Target property allows the Pose and Boundary brushes to simulate cloth effects as you use them.
- New booleans - Introducing the Exact solver to take care of complex geometry.
- Volume to mesh - A new modifier for volume objects allows you to dynamically convert them into a mesh, ideal for stylized fluids.
- Mesh to volume - Convert any mesh into a volume and combine it with the new Volume Displace modifier.
- The new Holdout option in materials allows you to paint holes in strokes and filled areas.
More about new features on Blender site.
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