Terragen is a solution for building, rendering, and animating realistic natural environments. Create entire worlds from your imagination, or import real world terrain data sets and use Terragen to create the most realistic visualizations possible. New features in version 4:
Ray-Traced Preview
Multiple Scattering in Clouds
Ozone
Other features:
More info and download : Terragen website.
What is Terragen?
You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars. With Terragen you have complete control over the shader networks used for terrains, textures, micropolygon displacements, clouds and object distributions. You can reorganize the planetary shading pipeline to suit your goals. Place grass and trees wherever you want, as well as other objects in native TGO or OBJ format that you have modeled in third party software.
Years of internal research and development have led to a major breakthrough for rendering clouds with photo-realistic shading. Terragen 4 can simulate light scattering hundreds of times within clouds to produce their characteristic softness, as well as inter-cloud and cloud-surface interactions. Along with new simple-to-use presets that realize a variety of common cloud types such as altocumulus, the new cloud shading technology allows you to produce highly realistic skies with ease.
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