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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

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4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

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OK

Making of warm office interior - Tip of the Week

Michał Franczak 2015-03-26 11:33 tutorial  > 3ds MAX  > rendering

This scene comes from best selling collection Archinteriors vol. 33.

This office interior scene comes from Archinteriors vol. 33 (scene 3). It is available separately and in Archinteriors vol. 33 collection, among 9 other office scenes. The scene main features: concrete fasade elements behind the window, concrete ceiling supports, a lot of props and soft, warm interior lighting.

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Final image after post-production.

 

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Wireframe

 

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Overview from camera.

 

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View from camera with material color enabled.

 

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View from angle. You can see full dome lights that are placed above camera.

 

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Another angle - the space is fully closed behind camera.

 

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Outside view - there is a curved plane outside the window with a city panorama.

 

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Plane material.

 

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V-Ray light lister. There are few key light elements - outside planes that bring some exterior light, a half-dome light, IES lights from ceiling lamps, two dome lights above the camera and one additional side plane light.

 

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Dome light settings.

 

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Warm dome lights settings.

 

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Outside plane lights settings.

 

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IES lights settings.

 

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Camera settings.

 

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Simple floor plane.

 

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Floor material.

 

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Floor material, continued.

 

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Floor material, continued.

 

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Concrete fasade elements behind the window.

 

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Fasade elements material. The same material is used on ceiling supports.

 

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Fasade elements material (continued).

 

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Fasade elements material (continued).

 

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Fasade elements material (continued).

 

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Pipe beneath the ceiling.

 

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Pipe material.

 

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The last but not least - we placed some nice props inside to give a life for this interior.

 

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Render settings.

 

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Raw render output.

 

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Some simple and subtle post-production - mainly balancing colors and vignetting.

 

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Final image after post-production. Thanks for reading!

 

 
Author: Michał Franczak Editor: Michał Franczak
Tags: archinteriors vol.33
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chrisc0le 16:31:27  |  26-03-2015
Nice work, I see you have the outside plane lights set to portal. What have you used in the environment slot?