Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Photoshop: creating seamless texture

mime 2004-12-22 00:00 tutorial  > Photoshop  > modeling

Learn essential techniques in Evermotion's tutorial on creating seamless textures using Photoshop. Explore the process of seamlessly blending textures, enabling you to create high-quality repeating patterns for your digital artworks and 3D models.

We got a simple ground texture here - 320x320 big.
 
As you can see when we try to make a horizontal pattern an ugly seam is visible. We'll try to fix that.
 
 
Go to the filter menu and choose filter/other/offset.. Our texture is 320 wide so +130 value for horizontal -that will move our image 130 pixels to the right. After that we can notice seam -place where ends of image meet.
 

What we have to do know is make seam unvisible by overpainting cloning parts of image and so forth. I covered seam mostly with 1px brush picking colors with eyedropper tool
 
 
When done, we have to move image to its base position by moving it 130px to the left -choose filters/other/offset.. and write "-130" value
 
 
Now we can see how it works. Repeating texture gives us nice pattern without seams. We can of course do the same thing vertically when needed.
 
 
Ok, hope it's good enough for doing some textures...


Best Regards,
Damian 'Mime' Bajowski


 
 
 
Author: mime
Tags: texture
You may also like...
Unreal Engine 4 Rotate a Texture in Material Editor

Unreal Engine 4 Rotate a Texture in Material Editor

This tutorial explains how to rotate a texture in the Material Editor of Unreal Engine 4.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.

wetzel_works 07:08:00  |  03-09-2009
works well with textures that have a natural variety and a homogeneous blend, more difficult with images that have a distinct condition somewhere (gradients, etc.)