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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
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SideFX Releases Houdini 15.5

Press release 2016-05-20 11:35 article  > Software

Houdini 15.5 released with an improved workflow for modelers, more accurate crowd controls and new VR lens camera.

Modeling Tools

Modeling Tools such as PolyBevel, PolySplit and Dissolve have been rewritten from the ground up to add key features and optimize experience for modelers. Retopo tools now have splitting, straightening, edge loop and brush tools for positioning and relaxing points. New straighten, distribute points and make circle options are now available when editing points.

Crowd Tools

Crowd Tools now feature advanced locomotion controls, accurate foot planting and terrain adaption, and more sophisticated crowd steering. The all-new Mocap Biped 3 comes with a rich library of motion clips for a diverse selection of motions. Crowd tools now support direct FBX imports as agents for better integration with other applications, a smoother workflow and redesigned/simplified shelf tools.

VR Lens Camera

The new VR Camera is based on a VR lens shader that lets you render VR images to forms such as Latlong spherical projection, perspective Cube Map or a stacked Cube Map - 3x2. The camera lets you set the eye separation and eye-to-neck distance, and can be used to render to Houdini’s built-in Mantra renderer.

Third Party Rendering for Indie

Houdini 15.5 also brings Third Party Rendering to Houdini Indie. Now independent artists and studios can use RenderMan, Arnold and OctaneRender in their lighting pipeline along with Houdini’s built-in Mantra renderer. Houdini Indie support will also be available for V-Ray, Redshift and Maxwell.

UV Tri-planar and Curvature VOPs

The UV Tri-planar Project VOP lets you quickly assign colors and texture maps without the need to define point or vertex UVs in geometry attributes. The Curvature VOP computes the amount of surface curvature and is useful for masking raised edges to expose scratches and dents.

Houdini 15.5 can be DOWNLOADED from SideFX.com immediately.

New QUICKSTART tutorials are available to check out the new features!

Author: Press release Editor: Michał Franczak
Tags: houdini
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