It is a breakdown of a scene that presents modern office space located in a loft. The scene was made by Michał Horba from Evermotion and it is a part of our newest Archinteriors vol. 33 collection available in Evermotion Shop.
This scene was modeled and set with 3DS Max and rendered with V-Ray (check V-Ray price in our shop).
Click on image to enlarge
This is final image after post production
Click on image to enlarge
Click on image to enlarge
Click on image to enlarge
Overview of the scene. You can see background plane with Vray Light material with texture and 12 plane lights in a windows. for sunlight simulation we used Target Directional Light.
Gamma set to 2.2
Units
System units
Click on image to enlarge
Windows were made on modular basis.
Click on image to enlarge
One window element that was cloned in the scene
Click on image to enlarge
VrayPhysicalCamera with some standard settings
Click on image to enlarge
Floor material is quite sophisticated - it is a blend material with two coat materials, one blended with VrayDirt Map and the second blended with Bitmap
Click on image to enlarge
Overview of floor material
Click on image to enlarge
Floor base layer is rather standard - it uses two mixed maps for diffuse map and maps for controlling glossiness and bump
Click on image to enlarge
Click on image to enlarge
Click on image to enlarge
Blending maps - Vraydirt and bitmap
Click on image to enlarge
Click on image to enlarge
Floor base layer settings
Click on image to enlarge
Floor coat 1 layer settings
Click on image to enlarge
Floor coat 2 layer settings
Click on image to enlarge
Wall material overview - it is also made from a base material and two coat materials
Click on image to enlarge
Wall base material settings
Click on image to enlarge
Wall coat material settings
Click on image to enlarge
Wall coat 2 material settings
Click on image to enlarge
Click on image to enlarge
We used a VrayLight as a material of background plate
Click on image to enlarge
And here you can see the background object
Click on image to enlarge
We put 12 VrayLights in windows. settings are on the right
Click on image to enlarge
Target Directional Light settings
Click on image to enlarge
Click on image to enlarge
Render element: VrayReflection
Click on image to enlarge
Click on image to enlarge
Click on image to enlarge
Post production in Photoshop
Click on image to enlarge
Click on image to enlarge
Post production - sharpening and curves
Click on image to enlarge
Click on image to enlarge
Added specular and bloom layer
Click on image to enlarge
Added extra dirt and some bloom in windows
Click on image to enlarge
Color correction. We also added a few layers that make floor glossiness more interesting
Click on image to enlarge
Our final Photoshop layers stack. Photoshop file is included with the scene.
Click on image to enlarge
Final image. hope that you enjoyed this tutorial. If you have any questions, please, write them in comments.
COMMENTS