Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Thorskan - technology demo

Michał Franczak 2013-12-16 09:51 article  > All

New game engine that focuses on achieving true photorealism in 3d graphics.

The Farm 51 company, during conference that took place on 13th of December 2013 announced that it is currently working on completely new project - Get Even.

As company states, first contact with the game can be a big surprise. Get Even looks different than FPS games that are currently on the market. Big companies and brands are aiming to delivering eye-candy graphics in their productions. Farm51 wants to achieve a true photorealism. "Get Even" graphics is based on 3d scans of real locations and characters. For the first time this kind of technology wil be used so extensively in a videogame.

Game launch is planned in 2015. Teaser is not available online yet, but we have technology demo. And it looks awesome.

Author: Michał Franczak Editor: Michal Franczak
Tags: thorskan
You may also like...
3D character models: when to use ready-made assets instead of custom designs

3D character models: when to use ready-made assets instead of custom designs

Working in CG and archviz often means balancing creative intent with production realities. Human presence can support scale, context, and clarity, but it also adds another layer of decisions. Ready-made 3D character assets help keep visual focus where it belongs without expanding the project scope beyond its real needs
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.