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Go Back   {E}vermotion - Forum > EVERMOTION > EVERMOTION PRODUCTS > NOX RENDERER
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  #1  
Old 04-30-2012, 12:48 PM
trabbit trabbit is offline
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Join Date: Jan 1970
Posts: 5
problem with exporter for blender

Hi guys,
I wanted to test some scenes with NOX but have some problem.
Below view from console and blend file.
NOX sample scenes from evermotion page work fine.
Material editor works fine too.
Best Regards,
Chris
Attached Files
File Type: zip nox_error.zip (61.7 KB, 11 views)
File Type: zip nox_error_console.zip (76.0 KB, 4 views)

Last edited by trabbit; 04-30-2012 at 12:51 PM..
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  #2  
Old 05-08-2012, 11:40 AM
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marchewa marchewa is offline
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This happens when Blender devs let out many builds with changes in scripting in the same version. Script I gave you for version 2.62 was tested on build 44373.
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  #3  
Old 05-12-2012, 06:36 AM
trabbit trabbit is offline
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Hi marchewa,
thanks for reply. Unfortunately i can't find r44373 on www.graphicall.org. On www.blender.org i found only some sources (not usefull for me).
Is there other place were can i find it?
Best regards
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  #4  
Old 05-14-2012, 06:11 AM
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marchewa marchewa is offline
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I took it from graphicall, but now I don't see it either... I'll try to prepare version to 2.63 on a days.
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  #5  
Old 05-22-2012, 09:45 AM
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marchewa marchewa is offline
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OK. Finished script for version 2.63.5. I tested it on build 46620. Script passed my simple tests. It's up to you to find if it works on harder tasks.

http://www.evermotion.org/files/noxR...der 2.63.5.zip

BTW: I have a question to Blender community. Do I have to update scripts for older Blender versions when introducing new features for NOX? Or do everybody use latest Blender version?
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  #6  
Old 06-03-2012, 12:55 PM
maixem maixem is offline
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Join Date: May 2012
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Hi;
cheers for the new script, but i can't find r46620 on graphicall, can you link a build that work with your latest script.
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  #7  
Old 06-04-2012, 08:42 PM
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marchewa marchewa is offline
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You can try if it works on newer build. Also there was NOX update anyway
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