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Go Back   {E}vermotion - Forum > TUTORIALS & HELP > TUTORIAL NEEDS, WANTS AND REQUESTS
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  #1  
Old 09-27-2011, 12:41 PM
Adnanium Adnanium is offline
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Join Date: May 2011
Location: Damascus, Syria
Posts: 11
vray rendering time is taking 32 hours :S

hey guys,
i have a final proposal after 2 weeks and i am having a very big problem with rendering time... it's a a small kids wear store 50m2... everything was easy until rendering, each frame needs 32 hours to finish rendering though it's not high quality (800x600) without grass, tree... please take a look and tell me where is my mistakes

my pc:
- windows 7 ultimate 64-bit
- intel core2duo, CPU 3.16 GHz
- 4GB ram
- Nvidia Quadro FX 4600 2GB

scene:
- i used 47 TPhotometreciLight
- 1 vraylight as a plane
- vraysun

- scene poly: 322880
- vray messages:
- 325 render object
- 401 render instance
- 47 render light
- scene setup 0.5s
- memory usage 1153.5M
- tracing 1440000 image sample for light cache in 4 passes
- light cache contains 25776 sample

thank you anyway

Last edited by Adnanium; 05-15-2012 at 04:35 PM..
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  #2  
Old 09-27-2011, 03:10 PM
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pressenter pressenter is offline
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Location: Poland
Posts: 446

Thats cause you use brute force as your primary bounces. Change it to irradiance map, and check http://www.spot3d.com/vray/help/150SP1/ for its settings.

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  #3  
Old 09-27-2011, 03:24 PM
Adnanium Adnanium is offline
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Join Date: May 2011
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thank you pressenter... i ll give it a try
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  #4  
Old 04-21-2012, 12:49 PM
simontofal simontofal is offline
Join Date: Apr 2012
Posts: 1
vray rendering time is taking 32 hours

As this is a compositing tutorial, not a lighting/rendering tutorial, I’ll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. We’re going jump straight ahead into setting up the different render elements for the compositing process.
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