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Choose Null. In the "Model" panel/tab press Get > Primitive > Null
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Also choose the model to preview our shaders.
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Reduce the size of the model. In fact you don't have to do it but It may make the model to look better.
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Now change the name of our null object to "RVMaterialEditorModel".
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It is time to "parent" objects to be displayed in Material Editor to our
"RVMaterialEditorModel". Note - each model attached to our
"RVMaterialEditorModel" will have its preview in ME.
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Correct scheme/diagram/outline of RVMaterialEditorModel available for download
here.
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To turn on Material Editor preview click Application>>>Views>>>RV-Material
Editor on a top bar
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And this is the substantival Material Editor. That's all folks . Have a nice day.
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