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Making of Evermotion Scandinavian Interior

Piotr Mroz 2013-11-14 10:59 tutorial  > 3ds MAX  > misc

Piotr Mróz (Evermotion) explains the process of making scene from Archinteriors vol. 30.

Hi all! Today I would like to present how I made one of the latest scenes from our collection of scandinavian interiors - Archinteriors vol. 30. As usual, before I begin, I change my units to cm as shown on the screens below.

001_units_001_1.jpg

002_units_002_1.jpg

I always use centimeters as my main units so I can easier control objects proportions. I also change Gamma value to 2.2 (you can find this setting in Customize / preferences dialog). This value ensures that we will work with linear workflow, so the renders will be physically precise and colors will be accurate.

003_gamma_2.2_1.jpg

When it comes to modeling the more reference images you have, the faster you work. Search the net and find everything you can about objects that you will be modeling - for eg. pictures and info about materials that they are made of. Before modeling objects I set up room and camera as on the images below.

005_building_01_900_00265.jpg

006_building_01_900_00262.jpg

007_building_01_900_00261.jpg

camera_parametrs.jpg

I add background that will be visible behind the window and I change its parameters in "Object properties" dialog so the global light will pass through it.

008_building_01_900_00264.jpg

environment_object_properities.jpg

You have to remember to change "Alpha contribution" for plane to 0.0 in Your VRay object properties. This lets you to render alpha separately - everything behind the windows will be transparent. This way You can change the background later in Photoshop.

010_Alpha_contribution_1.jpg

Background material

environment_parametrs.jpg

I make rest of the models or I just insert some Evermotion Archmodels if there is such possibility so I can save my time.

wire_001_900_00269.jpg

Before I assign materials, I set up the lighting. I usually use one global light, it can be HDRI in environment map slot or Vray Dome. In this scene I used the latter. If I need some more light in my scene I use also VRay light and directlight which is perfect to sunlight simulation.

vray_light_dome_900_00267.jpg

009_light_dome_parametrs.jpg

vray_light_skyportal_900_00263.jpg

010_vraylight_portal.jpg

I added Vraylight and enabled skyportal function that clones parameters of vray dome (color, intensity) but gives more accurate shadows and therefore greater realism. The next step - making shaders.

shaders_001_900_00271.jpg

shaders_002_900_00258.jpg

Most of them are simple materials - for. eg. carpet has two maps - one for diffuse and another for opacity. I didn't even alter any parameters. Carpet material:

carpet_material.jpg

carpet_diffuse_900_00259.jpg

carpet_opacity.jpg

Sink material:

sink_material.jpg

sink_bump_900_00268.jpg

Sideboard material:

sideboard_material.jpg

Door bump map:

door_bump_900_00266.jpg

My trial render:

render_1_light_900_0257.jpg

It turns out that the scene is too dark. Increasing intensity of global light is out of question, because it would burn-out window shutters and still it wouldn't give me desired effects. I decided to use one additional light from camera side.

vray_light_900_00270.jpg

011_vraylight.jpg

Final render settings:

renders_001.jpg

renders_002.jpg

renders_003.jpg

renders_004.jpg

renders_005.jpg

Of course, during making of shaders I used less accurate settings to shorten rendering times.

AI30_003_camera_001_PS_900_00260.jpg

This scene can be found in Archinteriors vol. 30 - Scandinavian interiors collection. All the best for You all, hope that  it was useful to You! :)

Author: Piotr Mroz Editor: Michal Franczak
Tags:
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arqrenderz 13:18:56  |  14-11-2013
Hi! very nice tutorial, i have one question, how do you make the Withe tiles? with the noise bump different on every tile. Thx!
mbialecki 14:23:30  |  14-11-2013
It`s fake! It can`t be 3D. Show me the wire sir :)
Demigod 14:41:36  |  14-11-2013
fajne ale rurki miazdza od kaloryfera zabilbym takiego fachowca :) re
mikeeho 15:48:15  |  15-11-2013
super mr freeze!
errah 12:18:28  |  17-11-2013
wow, thx......
2melow 09:05:40  |  25-11-2013
THANKS FOR THIS TUTORIAL. LOOKS INTERESTING...CANT WAIT TO TEST OUT YOUR LIGHTING SETTINGS.
usmannadir 13:35:21  |  23-12-2013
why you leave skyportal systeam