Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
After installing the software we found a 234 page manual which answered all of our questions. It has been a long time since we have seen such a detailed manual - which explains even the smallest program functions. At first sight the application looks complicated, but with an expanded manual and available tutorials, allows the user in a short time to understand the basic functions and also expand the knowledge of advanced users.
A solid base of textures comes from the programs tweaks that allow you to fine tune your textures and not only just mix maps and add attirbutes to them. The effects of that are mappings with a nonreduced surface, that work on a scene where we need a near and far view or in a case when we are displaying only a small surface map and we have to spread it out over half of a city - our eyes shows good known from beginings, wire, to annihilate it usually we have to get throught photoshop to do a map for extension, it is very work intensive and time-consuming. With Dark Tree this problem dosen't exists, the map repeats generating to infinity which covers the entire view. One interesting function is the ability to explore a shader for Dark Tree as bitmap or jpeg image, and in the size that we need. We can acquire it as a reflection or cube mapping which we can use in any available 3d application.
The plugin Simbiont contains two elements, the Dark Tree generator and plugin for our 3d program. The Plugin appears in material editor and allows for the integration of Dark Tree shaders into our scene. It has basic modification elements. It is pretty much an extended application which allows the user to create complex and detailed textures. Because it is an independent application, users have more liberty and most important, the processor is freed from the "heaviest" of applications. This is a great solution in creating complex shaders and making preview renders for them. Simbiont allows users to work faster and more precise by way previsualization of textures which is far more efficient than those in the standard 3d Studio Max program. 


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