Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Making of Modern Office - Tip of the Week

Michał Franczak 2017-04-19 10:05 tutorial  > 3ds MAX  > texturing

Breakdown of industrial office scene made in 3ds Max and V-ray.

This scene comes from Archinteriors vol. 47 - a collection of 10 office spaces. You can purchase this scene or the entire Archinteriors vol. 47 collection from Evermotion Shop.

 

  • eac0c461f416cd0cf8f6f0861bec0d16654752ed.jpg
  • 746f902677bbd38682efce3424f25fd3879ccc87.jpg
Camera 1: wireframe / post-production view.

 

 

Click on image to enlarge

Layer_1.png

Scene in 3ds Max viewport.

 

Click on image to enlarge

Layer_2.png

V-Ray Light Lister. You can see that we are lighting this scene with V-Ray Sky and three interior light sources.

 

Click on image to enlarge

Layer_3.png

Building mesh. We modeled more interiors in this scene than just an office seen in the camera, there are surrounding rooms either.

 

Click on image to enlarge

Layer_4.png

As youcan see we have several light types here: V-Ray light portals in windows, small point lights over wooden decorative panels and two long, recantgular v-Ray lights near the wall on the right - there is our office.

 

Click on image to enlarge

Layer_5.png

Using this light setup we have a nice mix of warm and cold lighting in the room.

 

Click on image to enlarge

Layer_6.png

Decorative wooden panels.

 

Click on image to enlarge

Layer_7.png

Wooden panels material.

 

Click on image to enlarge

Layer_8.png

Wooden ribs.

 

Click on image to enlarge

Layer_9.png

Wooden ribs material.

 

Click on image to enlarge

Layer_10.png

Office interior - isometric view. wooden panels and ribs are hidden on this image.

 

Click on image to enlarge

Layer_11.png

There are several small sphere V-Ray lights over wooden panels. You can see the settings on the right.

 

Click on image to enlarge

Layer_12.png

Long rectangular blueish light settings.

 

Click on image to enlarge

Layer_13.png

The other side of the office is closed by glass panels and doors.

 

Click on image to enlarge

Layer_14.png

Glass wall / doors mesh.

 

Click on image to enlarge

Layer_15.png

Glass material 1.

 

Click on image to enlarge

Layer_16.png

Glass material 2.

 

Click on image to enlarge

Layer_17.png

The middle of the office is occupied by large fancy table.

 

Click on image to enlarge

Layer_18.png

Table top mesh.

 

Click on image to enlarge

Layer_19.png

Table top material.

 

Click on image to enlarge

Layer_20.png

Table top material, continued.

 

Click on image to enlarge

Layer_21.png

Floor mesh.

 

Click on image to enlarge

Layer_22.png

Floor mesh, isolated view.

 

Click on image to enlarge

Layer_23.png

Floor mesh - close up.

 

Click on image to enlarge

Layer_24.png

Floor material.

 

Click on image to enlarge

Layer_25.png

Corridor.

 

Click on image to enlarge

Layer_26.png

Corridor floor.

 

Click on image to enlarge

Layer_28.png

Corridor floor material.

 

Click on image to enlarge

Layer_29_1.jpg

Environment map / HDRI settings.

 

Click on image to enlarge

render_settings_17.jpg

Render settings.

 

 

  • AI47_002_RGB.jpg
  • AI47_002_PP_evermotion_00714.jpg
Camera 1: raw render / post-production view. As you can see, differences are not big, we made only slight color changes. Thanks for reading! :)

 

 

Author: Michał Franczak Editor: Michał Franczak
Tags: vray office 3dsmax tip
You may also like...
Flickering free flythrough animation in Vray

Flickering free flythrough animation in Vray

TipOfTheWeek: particleflow pt. 2: Make cool effects using 3ds max curve editor
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.