Making of The Loft Lounge - Tip of the Week

Michał Franczak 2017-02-06 10:06 tutorial  > 3ds MAX  > texturing

Creating scene 7 from Archinteriors vol. 46.

This loft scene is a part of Archinteriors vol. 46. You can buy this single scene or entire collection in Evermotion Shop.

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Final render after post-production in Photoshop. It's a three-floor interior with a staircase in the middle. It can be a base for loft residential, commercial or office space.

 

 

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Camera view - with materials colors enabled / disabled (drag the slider)

 

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Two planes in front and behind the main building were placed to simulate outside environment.

 

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Planes: close-up. We don't need here anything but just a simple facade projected on a plane.

 

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Planes: material settings. for better control over reflections, we used two different bitmap settings - darker for diffuse slot and brighter for reflections slot.

 

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Planes: material settings.

 

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Planes: material settings (continued).

 

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External view - Vray Sun settings.

 

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Vray light portals in windows. 

 

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Glazing on the roof with ribbing.

 

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Ribbing - fast render.

 

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Glazing material is just a simple glass.

 

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Ribbing material - dark, painted metal.

 

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Fast render from the top perspective.

 

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Interior close-up. 

 

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We placed Light portals in each wall opening / window.

 

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The second floor. It's not visible to the camera, so we left it rather empty, except a few plants. Interior is perfectly ready for rendering - it just needs some props.

 

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Additional lights beneath the ceiling. We used Vray IES lights, IES settings on the right.

 

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Walls material.

 

 

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Walls (non-brick) material.

 

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Ventilation pipe mesh

 

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Ventilation pipe material.

 

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Ventilation pipe material (continued)

 

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Ventilation pipe material (continued)

 

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Ventilation pipe material - anisotropy map.

 

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Staircase mesh.

 

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Staircase material (glass).

 

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A rug mesh and vray fur plane beneath it. Vray fur settings on the right.

 

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A rug mesh (close-up).

 

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A rug material.

 

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Render settings.

 

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Raw render.

 

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Render after post-production in Photoshop.

 

Author: Michał Franczak Editor: Michał Franczak
Tags: vray archinteriors office interior loft interior vray office loft
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