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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

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OK

Making of a Conference Room - Tip of the Week

Marcin Białecki 2017-01-19 14:16 tutorial  > 3ds MAX  > modeling

Breakdown of a scene 005 from Archinteriors vol. 47. This Conference Room is one of many interiors from Archinteriors vol. 47 collection.

Click on image to enlarge0001_AI47_005_PP_evermotion_00033.jpg

This is a final image after post production.

 

Click on image to enlarge0002_AI47_005_wire_evermotion_00035.jpg

Wire preview

 

This interior is composed of many models. They are mapped and ready to use in other projects. Below you will find a presentation of some of them.

 

001_Camera_View_evermotion_036.jpg

 

 

002_Building_evermotion_037.jpg

 

003_Lights_evermotion_039.jpg

 

004_Props_evermotion_040.jpg

 

005_Furniture_evermotion_041.jpg

 

006_Lamps_evermotion_042.jpg

 

007_Celling_Stuff_evermotion_043.jpg

 

008_bouquet_of_flowers_evermotion_044.jpg

 

009_Chair_evermotion_045.jpg

 

010_coffee_machine_evermotion_046.jpg

 

011_commode_evermotion_047.jpg 

012_decorative_boxes_evermotion_048.jpg 

013_Lamp_01_evermotion_049.jpg 

014_Lamp_02_evermotion_050.jpg 

015_Lamp_03_evermotion_051.jpg 

016_poufs_evermotion_052.jpg 

017_sculpture_01_evermotion_053.jpg 

018_sculpture_02_evermotion_054.jpg 

019_sculpture_03_evermotion_055.jpg 

020_Sofa_evermotion_056.jpg 

021_Table_evermotion_057.jpg 

022_Typewriter_evermotion_058.jpg 

Most our scenes are lit by VraySun & VraySky. This time is lit by simple three VrayLight Planes which simulates the sky. This way you can achieve soft light as in the case of a cloudy day.

 

0001_Camera_settings_evermotion_059.jpg 

0002_Lighting_evermotion_060.jpg 

0003_Lights_evermotion_061.jpg 

Click on image to enlarge0001_vray_settings_evermotion_062.jpg

V-Ray Settings. You can download the v-ray settings here.

 

Preview of textures used in the scene. 

 

0001_textures_evermotion_063.jpg

 

During the work you should write to the history of frame buffer in case of any changes. You can then easily see whether the change of a color, light, texture was right or is it maybe worth to return to the previous version. Here's a short story of camera 01. 

 

 

Render Elements Passes presentation below

 

 

 

Click on image to enlarge0001_AI47_005_Cam_04_PP_evermotion_129.jpg

Additional render

 

Click on image to enlarge0001_AI47_005_Cam_01_PP_evermotion_130.jpg

Additional render

 

Click on image to enlarge0001_AI47_005_Cam_02_PP_evermotion_131.jpg

Additional render

 

Click on image to enlarge0001_AI47_005_Cam_03_PP_evermotion_132.jpg

Additional render

 

Thanks for reading! :)

 

Author: Marcin Białecki Editor: Michał Franczak
Tags: archinteriors tip vol.47
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3Dglobe 17:27:03  |  10-01-2019
It's the worst tutorial I've seen in my life ..
mbialecki 10:10:58  |  04-04-2019
It's cool that Although I'm the best in something ;)