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How to create a wavy wall

Vesna Zivkovic 2016-04-26 09:59 tutorial  > 3ds MAX  > modeling

Gain better shape control with wavy wall 3ds Max tutorial by Vesna Zivkovic.

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Final image.
 
 

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First, draw some idea.
 
 

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Modeling the scene.
 
 

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Draw the curve line - basic shape of the wawy wall (height).
 
 

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Animate vertex position in different directions. Every 25 frames change the vertex position.
 
 

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Modifier Sweep – Bar Section.
 
 

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Draw the line of wall length. Put the Path Constrain on Sweep line and click on the wall length line.
 
 

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With Snapshot (Many Tools) create some Mesh copies of Sweep line.
 
 

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Put a wall in the scene.
 
 

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Rendering in V-Ray.
 
 

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Rendering.
 
 

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Some Photoshop magic.
 
 
Author: Vesna Zivkovic Editor: Michał Franczak
Tags: 3dsmax wavywall
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WaseemOnLiNe 10:37:32  |  27-04-2016
very nice and useful tutorial, but I wonder if it will be the same result if we use 'spacing too'
mali22 11:24:26  |  27-04-2016
I think that with spacing tool you would need another way to offset the curve animation (maybe with point cache or something), otherwise all of the curves would look the same. The author's technique seems like a better approach. Quite clever really, I never thought of using the snapshot tool in this way.
vesnazivkovic 13:34:39  |  28-04-2016
Spaceing Tool do not respect animation changes.