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Open Rhinocerous.
In the top view create a closed curve
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In the front view create a simple open curve
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Now select the curve A and extrude the solid: Solid->Extrude solid->Straight
Then select the curve B and extrude the surface: Surface->Extrude->Straight
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Now make an itersection with the solid and the surface
Select the solid then: Solid->Intersection and select the surface
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Now fillet the edge to give a smooth aspect: Solid->Fillet Edge
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This is the result:
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Mirror the geometry: Trasform->Mirror and Union to make a single object
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In the top view create another closed curve.
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Extrude the solid
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Now I use a simple method to create 2 different object:
1) Duplicate the main body solid, hide and copy the extruded solid (not paste now)
2) Make an intersection between the main body (the visible) and the solid
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3) Hide the result and unhide the duplicate main body
4) Paste the copied solid and make a difference between the 2 geometry
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Fillet again the edge
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This is the result.
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In the top view create 2 rectangle.
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Extrude and move the 2 solid.
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In the right view create another rectangle.
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Extrude the solid.
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Now subtract the second rectangle from the first
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In the top view create a closed curve
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Extrude the solid object
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With the same method (1)…(4) copy and intersect the geometry
Now we heave 2 object
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Now select the edges of the box and fillet
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Then duplicate the box and hide. The box is needed to make a subtraction from the cap of the key
Select the box and the main body to make a union.
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Select the edge and fillet to give more smooth aspect.
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Now create the display, start with a closed curve in top view
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Then extrude the solid object
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With the previous method duplicate the main body and copy the extruded curve, then make a intersection and a subtraction
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Select the edges and fillet again, this is the final result
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Now create the glass display with a simple solid cube. Make a difference between the display and the cube then create another cube and fillet edges.
Create another box under the glass for the LCD screen.
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Now is time for the buttons.
With the same method create a lot of solid cylinder on the main body and the display.
Copy the main body and the cylinder then intersect and subtract.
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This is the final version:
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