Formats:
3ds
-
simple object without textures and materials
fbx
-
simple object without textures and materials (with mapping included)
mxs
-
object prepared for Maxwell Studio Renderer v.1.7
obj
-
simple object without textures and materials
Fryrender *.max
-
with textures and shaders
Maxwell *.max
-
with textures and shaders
Mental Ray *.max
-
with textures and shaders
Scanline *.max
-
with textures and shaders
V-Ray *.max
-
with textures and shaders